I set about creating a beserker charcter – really tough one too. here is the break down…
The end result is a character that has 151 hp at level 7, deals 3d6+12 damage while raging per attack and has 3 attacks per round.
ok draw backs, no Armor Class to speak of, but he is built to kill… and do it quickly.
Beserker | as p er barbarian | 6 | ||||
+4 str, Con, +2 Will | ||||||
-2 to AC | ||||||
3+ConMod rounds 1/day | ||||||
1 user per day per 3 levels | 7 | per day | ||||
fatigued after use | ||||||
Anime Master (Racial) | Treat as one size larger for grapple, weapons etc | |||||
Adaption:Arctic | ||||||
Damage Reduction: 6 vs magical cold only | ||||||
Augmented Bonus | str to hit points | 18 | ||||
Damage Reduction | DR 10/- | 36 | 12 | |||
specialised physical (cost) | ||||||
corrupted only while in rage (cost) | ||||||
Bonus Uses: Beserker | 4 extra rages per day | 6 | ||||
Bonus Attack | While in rage | 6 | ||||
-2 to all attacks | see below | |||||
Grant of Aid | 2d8+10 | avg 20 | 3 | per day | 6 | |
Specialised for HP only, double effect | ||||||
Corrupted, gained as temporary hp at begining of a rage only | ||||||
Bonus Attack | Improved, no penalties | 6 | ||||