d20 Eclipse Build
I decided to take a stab at a different layout on character builds, one that covers more levels and more details in a structured way similar to class level tables presented in other d20 products.
Let me know your thoughts!
Well, the basics are that a Level One character starts with 48 character points excluding racial modifiers, disadvantages and the level one feat. This build is based on that.
Sneak Thief Advancement Per Level
|1||d6||0||0||+2||0||12||Proficiencies, Fast Learner, Speed Thief, Sneak Attack 1, Trap Finding||48|
|3||d6||+1||+1||0||+1||+1||Speed Thief, sneak attack 2||23|
|5||d6||0||0||+1||0||+10||Speed Thief, sneak attack 3||14|
|7||d6||+1||+1||0||+1||+1||Speed Thief, sneak attack 4||23|
|9||d6||0||0||+1||0||+10||Speed Thief, sneak attack 5||14|
Proficiencies: Simple Weapons, Light Armour, Small Set of Martial Weapons including the Sap, Rapier and Short Sword.
Speed Thief: The sneak thief selects a skill not previously selected for this ability. From now on any time requirements to use the skill are reduced by one half. 1 round and Standard Action requirements are reduced to Move Actions. Move Actions become Free Actions.
Sneak Attack: At each odd level the sneak thief gains +1d6 damage to any attack that catches her target off guard. This is like the rogues sneak attack except that it only deals non lethal damage.
Trap Finding: The sneak thief is good at finding traps and can find magical ones as well and those with DC’s higher than 20.
SP: Skill points gained at each level. This is character points spent on the skills. For ease of use this could simply be averaged to 6sp per level. This is also over and above the Fast Learner gain, so the character gains a total of 8sp per level after level 1, excluding bonuses from a high intelligence score.